youngfoki.blogg.se

Subverse dev diary
Subverse dev diary









subverse dev diary

Will we ever be able to replay missions?Ī. As discussed in a previous dev diary it takes an insane amount of effort to make every story mission replayable. Right now our focus is on finishing the main story and this would divert resources away from that. Are you planning on expanding the breadth of tactics in Grid Combat and if so, how?Ī. The answer is a resounding “yes” and there are a few ways with which we are attempting to do so. First and foremost, you must understand that we are not seeking to create a hardcore grid combat system, but rather something more simple to pick up and learn. As such, we are prototyping the following ideas ġ. Slightly elevating the complexity of the grid space within each fight, for instance introducing destructible AoE hazards, or a pseudo cover mechanic.Ģ. Adding equippable and consumable items to our Waifus in the hopes of increasing the options within the playstyle space.ģ.

subverse dev diary

Especially for the last four (4) Waifus, the designs have been thought out with utmost care to ensure that their kits bring unique flavors to Grid Combat playstyles.ĥ. If we have time at the end of 1.0 we would like to go back and give the older waifu kits a spit and polish as well. Will you implement any designs that increase replayability in Space Combat?Ī.

subverse dev diary

We are aware of the repetition space combat brings to the overarching experience. However, the progression system is not in place yet so it is magnifying the problems of repetition. Once the progression system is live we are actually thinking of a big addition that you will most definitely enjoy.











Subverse dev diary